HOW TO CREATE REALISTIC POOL WATER IN SKETCH-UP AND KERKYTHEA
Hi everyone! I want to share my latest tutorial entitled: “How to create realistic pool water in Sketch Up and Kerkythea. For the knowledge of everyone, Kerkythea is a free standalone rendering plugin for SketchUp.
In this tutorial, we will show you three different methods on how to render realistic pool water inside Kerkythea. I will also discuss some important points on how to create effective environment settings in Kerkythea. Choosing the right environment setting(s) will enable us to produce such good-quality pool water scene.
Note: For educational purposes, we will be using the model ‘Mansão moderna’ by Anderson R. To download the model from 3D Warehouse click HERE
APPLYING WATER TEXTURE IN SKETCH UP AND EXPORTING KT XML
FILE
STEP 2: Click the icon ‘Export Model to Kerkythea’ from the KT tool bar> follow the ‘Export Options’ settings> Click OK |
STEP3: Open your exported xml file in Kerkythea |
STEP 4: In order to see the model clearly, adjust the view from ‘Wireframe’ to ‘Solid Rendering’ |
WATER MATERIAL # 1: Kerkythea Wavy Water
STEP 1: Under KT ‘Settings’ Menu, Click the ‘Sun and Sky
Wizard’> Click ‘Next’
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STEP 2: Under ‘Sky Type’ Menu> Choose ‘Hemispherical Sky’
or ‘Spherical Sky’
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STEP 3: Click ‘Map/ Color’> Select Sky background (HDRI,
PNG or JPEG)> then click OK
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STEP 4: Adjust the ‘Intensity and Turbidity, based on your
preference
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SKY BACKGROUND
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STEP 5: Search the ‘Water Pool Light’ texture from the
‘Models’ material box> Right Click> select Apply Material> click ‘Wavy
Water.’ To download the Wavy water KT Material click HERE
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Wavy Water Material Settings
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STEP 6: Click ‘Start Render’> Follow the ‘Camera and
Settings’ parameter> click OK
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RENDER RESULT
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WATER MATERIAL # 2: Dielectric/ Glass Setting
Use the same Environment Setting and proceed to water
material settings
Index of Refraction Reference Values
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WATER BUMP MAP
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STEP 3: Dielectric/ Glass Water Material Settings> click
‘Apply Changes when done’
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RENDER RESULT
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WATER MATERIAL # 3: Matte/ Phong Setting
STEP 1: Change the environment settings, to do that, go to
‘Settings’ Menu> Click the ‘Sun and Sky Wizard’ option> Click ‘Next’
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STEP 2: Under the ‘Sky Type’ Menu> Choose ‘Background Fit
Image’> Change the Intensity and Turbidity based on your preference>
change the image of the ‘Map/ Color’> click ‘Finish’
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BACKGROUND
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WATER DIFFUSE TEXTURE
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STEP 4: ‘Specular’ settings
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STEP 5: ‘Reflection’ settings
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STEP 6: ‘Refraction’ settings
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STEP 7: Add Bump Map
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WATER BUMP MAP
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STEP 8: Matte/ Phong Settings> click ‘Apply Changes' when
done
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RENDER RESULT
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SUMMARY |
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