POST PRODUCTION 2: BACKGROUND & ENTOURAGE
Proper combination of background and raw rendered image as well as filling the scene with right amount of entourage (people and plants) will enable us to create a lively scenery.
|
Project Title: Dining Restaurant (Harbour Scene) Model by: Benedict Martin Caliwara Rendered by: Benedict Martin Caliwara Workflow: SketchUp2015+V-Ray3.4+Photoshop+Picasa Size: 2992x2000 pixel Render Time: 2h & 32m Date Accomplished: 09/30/2020 |
|
Project Title: Dining Restaurant (Harbour Scene) Model by: Benedict Martin Caliwara Rendered by: Benedict Martin Caliwara Workflow: SketchUp2015+V-Ray3.4+Photoshop+Picasa Size: 2000x2500 pixel Render Time: 13m Date Accomplished: 09/30/2020 |
|
Project Title: Dining Restaurant (Harbour Scene) Model by: Benedict Martin Caliwara Rendered by: Benedict Martin Caliwara Workflow: SketchUp2015+V-Ray3.4+Photoshop+Picasa Size: 2400x1600 pixel Render Time: 1h & 39m Date Accomplished: 09/30/2020 |
|
Project Title: Dining Restaurant (Harbour Scene) Model by: Benedict Martin Caliwara Rendered by: Benedict Martin Caliwara Workflow: SketchUp2015+V-Ray3.4+Photoshop+Picasa Size: 2400x1600 pixel Render Time: 1h & 36m Date Accomplished: 09/30/2020 |
|
Project Title: Dining Restaurant (Rice Terraces Scene) Model by: Benedict Martin Caliwara Rendered by: Benedict Martin Caliwara Workflow: SketchUp2015+V-Ray3.4+Photoshop+Picasa Size: 3008x2000 pixel Render Time: 2h & 20m Date Accomplished: 10/02/2020 |
|
Project Title: Dining Restaurant (Rice Terraces Scene) Model by: Benedict Martin Caliwara Rendered by: Benedict Martin Caliwara Workflow: SketchUp2015+V-Ray3.4+Photoshop+Picasa Size: 3008x2000 pixel Render Time: 6h & 43m Date Accomplished: 10/01/2020 |
|
Project Title: Dining Restaurant (Rice Terraces Scene) Model by: Benedict Martin Caliwara Rendered by: Benedict Martin Caliwara Workflow: SketchUp2015+V-Ray3.4+Photoshop+Picasa Size: 3008x2000 pixel Render Time: 6h & 43m Date Accomplished: 10/01/2020 |
|
Project Title: Ocean View Restaurant (“Reminder”) Model by: Benedict Martin Caliwara Rendered by: Benedict Martin Caliwara Workflow: SketchUp2015+V-Ray3.4+Photoshop+Picasa Size: 1200x801 pixel Render Time: 23m Date Accomplished: 09/14/2020 |
|
Project Title: Noli Me Tangere Garden (The Fountain in close-up view) Model by: Benedict Martin Caliwara Rendered by: Benedict Martin Caliwara Workflow: SketchUp2015+V-Ray3.4+Photoshop+Picasa Size: 1600x900 pixel Render Time: 2h Date Accomplished: 08/09/2020 |
|
Project Title: Town House 2 (Jane- Duplex) Model by: Benedict Martin Caliwara Rendered by: Benedict Martin Caliwara Workflow: SketchUp2015+V-Ray3.4+Photoshop+Picasa Size: 4000x2250 pixel Render Time: 25m Date Accomplished: 12/18/2020 |
|
Project Title: Town House 2 (Ruby- Single Detached) Model by: Benedict Martin Caliwara Rendered by: Benedict Martin Caliwara Workflow: SketchUp2015+V-Ray3.4+Photoshop+Picasa Size: 3000x2250 pixel Render Time: 6h & 38m Date Accomplished: 12/16/2020 |
|
Project Title: Noli Me Tangere Garden (Spanish Garden) Model by: Benedict Martin Caliwara Rendered by: Benedict Martin Caliwara Workflow: SketchUp2015+V-Ray3.4+Photoshop+Picasa Size: 1600x900 pixel Render Time: 13h & 4m Date Accomplished: 08/08/2020 |
|
Project Title: Noli Me Tangere Garden (The Heidelberg fountain) Model by: Benedict Martin Caliwara Rendered by: Benedict Martin Caliwara Workflow: SketchUp2015+V-Ray3.4+Photoshop+Picasa Size: 6969x4651 pixel Render Time: 1h & 22m Date Accomplished: 06/10/2020 |
POST PRODUCTION 3: EXTERIOR PHOTO MATCH
Blending 3-D model with the photo is one good effective way to achieve 3-D photorealism that requires accuracy in fitting the 3-D perspective to the photo with proper scale and lighting.
|
Project Title: Modern Two-Storey House ("Home- you feel like") Model from 3-D Warehouse Rendered by: Benedict Martin Caliwara Workflow: SketchUp2015+V-Ray3.4+Photoshop+Picasa Size: 4000x5000 pixel Render Time: 3h & 56m Date Accomplished: 09/30/2020 |
|
Project Title: Modern Two-Storey Pad House ("Servants And Kings") Model by Jason Diocera Rendered by: Benedict Martin Caliwara Workflow: SketchUp2015+V-Ray3.4+Photoshop+Picasa Size: 3268x 3872 pixel Render Time: 2h & 43m Date Accomplished: 05/22/2020 |
POST PRODUCTION 4: INTERIOR PHOTO MATCH
This particular technique requires proper integration of 3-D model (raw rendered image) in relation to the interior scene photo. The Interior Photo Match is more complex than the Exterior Photo Match in terms of blending the rendered 3-D model into the photo as one holistic part of a scene.
|
Project Title: Living Room (Chinese Antique T.V. Stand and Shelves) Model from 3-D Warehouse Rendered by: Benedict Martin Caliwara Workflow: SketchUp2015+V-Ray3.4+Photoshop+Picasa Size: 2388x1414 pixel Render Time: 1h Date Accomplished: 04/17/2020 |
|
Project Title: Living Room, Dinning & Kitchen Design Model by: Benedict Martin Caliwara Rendered by: Benedict Martin Caliwara Workflow: SketchUp2015+V-Ray3.4+Photoshop+Picasa Size: 4000x2400 pixel Render Time: 2h & 54m Date Accomplished: 04/24/2020 |
POST PRODUCTION 5: SECTION
Using SketchUp with exported image, the raw image was filled with entourage such as 2-D realistic people, plants, background, trees, post lights, and other objects parallel to the scene, producing such two-dimensional presentation.
|
Project Title: Noli Me Tangere Garden (Berlin Wall)- Cross Section Model by: Benedict Martin Caliwara Rendered by: Benedict Martin Caliwara Workflow: SketchUp2015 +Layout+Photoshop+Picasa Size: 9574x4000 pixel Render Time: 3m Date Accomplished: 08/11/2020 |
|
Project Title: Noli Me Tangere Garden (German Garden)- Longitudinal Section Model by: Benedict Martin Caliwara Rendered by: Benedict Martin Caliwara Workflow: SketchUp2015 +Layout+Photoshop+Picasa Size: 9574x4000 pixel Render Time: 3m Date Accomplished: 08/12/2020 |
|
Project Title: Noli Me Tangere Garden (Spanish Garden)- Longitudinal Section Model by: Benedict Martin Caliwara Rendered by: Benedict Martin Caliwara Workflow: SketchUp2015 +Layout+Photoshop+Picasa Size: 9574x4000 pixel Render Time: 3m Date Accomplished: 08/13/2020 |
POST PRODUCTION 6: MATTE SHADOW
Matte shadow technique is a proper way to integrate 3-D model into the HDRI image. I usually use this technique in visualizing 3-D cars, but it can also apply in architectural rendering.
|
Project Title: Town House 2 (Guardhouse) Model by: Benedict Martin Caliwara Rendered by: Benedict Martin Caliwara Workflow: SketchUp2015+V-Ray3.4+Photoshop+Picasa Size: 4000x2250 pixel Render Time: 16m Date Accomplished: 12/12/2020 |
|
Project Title: Mazda MX5 “Doubt" Model from 3D Warehouse Rendered by: Benedict Martin Caliwara Workflow: SketchUp2015+V-Ray3.4+Photoshop+Picasa Size: 4000X2250 pixel Render Time: Render 1 (1h&9m); Render 2 (1h&15m); Render 3 (1h&29m) Date Accomplished: 05/08/2020 |
|
Project Title: Ford Focus “Old Gemini" Model from 3D Warehouse Rendered by: Benedict Martin Caliwara Workflow: SketchUp2015+V-Ray3.4+Photoshop+Picasa Size: 4000X2250 pixel Render Time: 1h & 30m Date Accomplished: 05/11/2020 |
|
Project Title: “Ahra” Model from 3Dwarehouse: 3-D WOMAN Myriam 03 Rendered by: Benedict Martin Caliwara Workflow: SketchUp2015+V-Ray3.4+Photoshop+Picasa Size: 1600x2000 pixel Render Time: 20m Date Accomplished: 05/05/2020 |
|
Project Title: "Severus and Stone" Model from 3Dwarehouse Rendered by: Benedict Martin Caliwara Workflow: SketchUp2015+V-Ray3.4+Photoshop+Picasa Size: 1600x2000 pixel Render Time: 20m Date Accomplished: 05/12/2020 |
POST PRODUCTION 7: AERIAL PERSPECTIVE
One of the interesting parts in creating 3-D visualization in aerial perspective is the unique way of capturing the structures (houses and buildings) that are completely blend-in with the surrounding landscape. This kind of rendering technique will help the viewers and clients to immediately determine the scale and volume or mass distribution in relation to the model or structure. This particular post-production technique requires a complete attention to details in depicting the landscape environment with the 3-D models.
|
Project Title: Town House 2 Aerial Perspective (Ruby & Jane) Model by: Benedict Martin Caliwara Rendered by: Benedict Martin Caliwara Workflow: SketchUp2015+V-Ray3.4+Photoshop+Picasa Size: 6000x6000 pixel Render Time: Render 1 (30m); Render 2 (23m) Date Accomplished: 12/23/2020 |
|
Project Title: Town House 1 Aerial Perspective (Ruby & Jane) Model by: Benedict Martin Caliwara Rendered by: Benedict Martin Caliwara Workflow: SketchUp2015+V-Ray3.4+Photoshop+Picasa Size: 6000x6000 pixel Render Time: Render 1 (7h&30m); Render 2 (20m) Date Accomplished: 12/22/2020 |
POST PRODUCTION 8: DEPTH OF FIELD
The process of applying Z-Depth in the raw rendered image as an alternative to achieve such Depth of Field (DoF) appearance is very common practice among the 3-D artist. Basically, it lets you to render 3D scenes without depth of field blur, and then add depth of field as part of post-processing.
|
Project Title: Living Room Model from SketchUp Texture Your Work Rendered by: Benedict Martin Caliwara Workflow: SketchUp2015+V-Ray3.4+Photoshop+Picasa Size: 2000x2500 pixel Render Time: 5h & 10m Date Accomplished: 10/10/2020
|
|
Project Title: Living Room Model from SketchUp Texture Your Work Rendered by: Benedict Martin Caliwara Workflow: SketchUp2015+V-Ray3.4+Photoshop+Picasa Size: 2000x2500 pixel Render Time: 8h & 8m Date Accomplished: 10/10/2020
|
POST PRODUCTION 9: TV LIGHTING
Technically, T.V. lighting effects can be visually produced using different rendering software such as V-Ray with the proper application of materials such as emissive lights. As an alternative, T.V. lighting can also be rendered in Photoshop, through post-processing.
|
Project Title: Living Room Model by: SÆ¡n Minh Rendered by: Benedict Martin Caliwara Workflow: SketchUp2015+V-Ray3.4+Photoshop+Picasa Size: 1600x900 pixel Render Time: 2h & 9m Date Accomplished: 10/07/2020 |
|
Project Title: Living Room Model by: SÆ¡n Minh Rendered by: Benedict Martin Caliwara Workflow: SketchUp2015+V-Ray3.4+Photoshop+Picasa Size: 1600x900 Render Time: 40m Date Accomplished: 10/07/2020 |
POST PRODUCTION 10: VINTAGE PHOTO
Vintage style photo can be produced in Photoshop through color adjustment, hue and saturation tuning, adding photo filter etc… In Picasa, vintage photo style can be created by applying the ‘1960’ filter option.
|
Project Title: Interior Furniture Design (1960s-Retro Style) Model by: Benedict Martin Caliwara Rendered by: Benedict Martin Caliwara Workflow: SketchUp2015+V-Ray3.4+Photoshop+Picasa Size: 1600x900 Render Time: 29m & 53s Date Accomplished: 04/26/2020 |
Thank you for reading and Happy New Year!
Comments
Post a Comment